> For the complete documentation index, see [llms.txt](https://hiveminddocs.gitbook.io/hivemind/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://hiveminddocs.gitbook.io/hivemind/code-systems/ultimate-building-system-framework-ubs/installation/example-content-setup.md).

# Example Content Setup

To use the example content you will need to add some tags to your project.

### Version 1.2 and Higher

We've added a Data Table with all of the gameplay tags which allows you to add and remove the tags to your project.\
\
Head into Projects Settings, and find the `Gameplay Tags` Category - In here you simply add the `UBS_tags` `Data table`  to the `Gameplay Tag Table List` entry.

<figure><img src="/files/n7Dd1MGfAFSuI2YtNdro" alt=""><figcaption></figcaption></figure>

And that is it. All the tags are now properly set up. If you want to remove the tags again from your project then simply just remove the UBS\_tags entry from this list.

### Version 1.3.2 and Higher

A tool has been created which allows you to fix any trace or object channel disperancies within the example content. You can find more information about this on the [Example Content Initializer](/hivemind/code-systems/ultimate-building-system-framework-ubs/tools/example-content-initializer.md) page.

### Version 1.1 and Below

To do this you'll have to navigate to your projects config folder and open up the DefaultGameplayTags.ini file.

Download the file below and add these tags to the DefaultGameplayTags.ini file in your projects config folder underneath.\
`[/Script/GameplayTags.GameplayTagsSettings]`&#x20;

{% file src="/files/uTNBHLdc1Fs5OYcFCEDA" %}
Required Tags for Example Content
{% endfile %}


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